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0
votes
Fixed

[Incremental GC] Projects fails to open if switching from .NET 4.x to .N...

Scripting

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Jan 22, 2019

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Version/s: 2019.2.0a2, 2019.2.0a3

How to reproduce:1. Open attached project2. Go to Player Settings and switch to .NET 3.5 Result - Editor is not opened, after that y... Read more

0
votes
Duplicate

Script reference lost when importing .unitypackage with .dll files

Scripting

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Jan 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the attached Project "ReimportReproPackage"2. See the Inspector Window for GameObject "ColorChaningCube" ... Read more

0
votes
Won't Fix

[Addressables] Shaders are not being included in the Asset Bundle in pac...

Package: Addressables

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Jan 22, 2019

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Version/s: 0.5.3

To reproduce:1. Open the attached project2. Play the 'SampleScene' Expected: Shaders are included in the Asset Bundles when packed u... Read more

0
votes
By Design

Position of child gameobject cannot be changed if parent's scale is (0,0,0)

Scene Management

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Jan 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1

Steps to reproduce:1. Create a new project2. Create a new object in the scene3. Set its scale to (0,0,0) if not set already4. Create... Read more

0
votes
Fixed

Animation Event leads to non-existent documentation page when clicked on...

Animation

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Jan 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the project inside "Space Raider.zip"2. Open the Animation window3. Select "Explosion" animation4. Select... Read more

0
votes
Won't Fix

Standalone Windows Player uses an old cached version of addressable asse...

Package: Addressables

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Jan 04, 2019

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Version/s: 0.5.2

Reproduction steps:1. Open the project inside "Vulcan-AddressablesTest3.zip"2. Change the AddressableAssetSettings to match your Rem... Read more

0
votes
By Design

Audio starts popping after pausing and resuming the Scene

Audio

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Jan 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce:1. Open the "SoundStutterBug.zip" project2. Press Play3. Pause and resume the scene several times4. Listen to the a... Read more

0
votes
Fixed

Crash on scripting_array_length when recompiling Editor Window script af...

Scripting

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Jan 22, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a2

How to reproduce:1. Open the "Scripting_Array_length_Crash.zip" project2. Select Poker > Board injector3. Open the object selecti... Read more

0
votes
Duplicate

[GPU PLM] GPU baker breaks on specific geometry

Progressive Lightmapper

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Jan 21, 2019

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Version/s: 2018.3.0f2, 2019.1.0a1

Steps to reproduce: 1. Create a new project and open a blank scene2. Navigate to Lighting Settings, and make sure that Lightmapper i... Read more

0
votes
Fixed

Building an application generates WinPixEventRuntime.dll when "Developme...

Deployment Management

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Jan 21, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1

How to reproduce:1. Create a new Unity project2. Navigate to File -> Build Settings... -> make sure "Development Build" is unc... Read more

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