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[VFX] [HDRP] Light Probes setting does not affect APV light contribution
Steps to reproduce: 1) Open attached scene 2) Make sure APV lights are baked 3) Switch vfx asset's Light Probes inspector property o... Read more
"Read more about the UI Builder" leads to a missing page
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> UI Builder3. On the right, navigate to the UI B... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
[IMGUI] Checkboxes don't toggle when keyboard shortcut (Space) is pressed
Checkboxes in the inspector don't toggle on pressing the keyboard shortcut (Space). Steps to Reproduce:1. Create a new project2. Sel... Read more
Containers' height doesn't expand when text wraps
How to reproduce:1. Open the attached project “WrapBug.zip“2. Open “WrapBugTemplate“ UXML file3. Observe the “#text“ Label Expected ... Read more
[Android] 'MuteOtherAudioSources' not muting background music when start...
How to reproduce:1. Open the "IN_42597" project2. In the Project Settings enable "Mute Other Audio Sources"3. In the Build Settings ... Read more
Game/Scene View flickers when using multiframe rendering API
Note: this issue was originally reported to the Recorder team but can be reproduced when using only the multiframe API without the R... Read more
Text in the Editor fails to render properly on lower resolution displays...
How to reproduce:1. Create a new empty project2. Open the Preferences window (Edit → Preferences…)3. In the General tab, select the ... Read more
Animation Crash on transition (Playable system) mecanim::CreateValueArray
How to Reproduce:1. Open the attached Project (Juan wrote OwnCloud url)2. Go to the "CUSTOMER_NAME" menu tab at the top3. Select "Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open