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"GardenDraft_LightingSettings" Asset is included in the URP Sample Template
How to reproduce:1. Create a new 3D URP Sample project2. In the Project window, go to Assets -> Scenes -> Garden -> Setting... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
Monospaced Fonts do not maintain a fixed width when using the Bold variants
How to reproduce:1. Open the attached “IN-105234” project2. Open the “SampleScene” Scene3. Observe the text in the Game view Expecte... Read more
[AppleTV] Add to Embedded Binaries option is missing in the Plugin Importer
Steps to reproduce: 1. Open "Plugins.zip" project 2. Go to File > Build Profiles and make sure that tvOS Platform is activated 3.... Read more
[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more
[GH-2920] NullReferenceException: Object reference not set to an instanc...
https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2920 It's hard to be precise with this issue as I'm unsur... Read more
WebGL build fails to execute 'querySelector' if the canvas id starts wit...
How to reproduce:1. Open the attached project from "UnityPlayProto21.zip"2. Navigate to "Publish" -> "WebGL Project" -> "Build... Read more
[SRP] ClearRenderTarget not clearing alpha of custom rt when HDR is enab...
How to reproduce:1. Open project "1353239.zip"2. Change platform to Android or iOS3. Open "Test_0001" Scene4. In the Menu bar open "... Read more
Connect Edges option cannot be found in Main Menu
How to reproduce:1. Create and open a new project2. Install the ProBuilder package from Window → Package Manager → Unity Registry3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument