Search Issue Tracker
Fixed
Votes
0
Found in
6000.3.0b1
Issue ID
UUM-115888
Regression
Yes
Shader errors are thrown after opening a VR, Mixed Reality and AR Mobile template projects
Reproduction steps:
1. Create a new VR, Mixed Reality or AR Mobile template project
2. Observe the Console
Actual results: "Asset Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGlobalIlluminationRendererFeature/SurfaceCacheCore/RestirCandidateTemporal.urtshader has no meta file, but it's in an immutable folder. The asset will be ignored." errors are thrown
Expected results: No errors or warnings are thrown
Reproducible with versions: 6000.3.0a4, 6000.3.0b1
Not reproducible with versions: 6000.2.3f1, 6000.3.0a3
Tested on (OS): Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Resolution Note:
Fixed by another internal issue: UUM-114156: Errors "Asset Packages/com.unity.render-pipelines.universal/.../ thrown when creating project using Universal 3D Template, build and running project fails