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[Android] Application.targetFrameRate fails when Optimized Frame Pacing ...
Steps to reproduce:1. Open the project from case#12529782. Make sure that in the Player Settings under Resolution and Presentation O... Read more
[Visual Studio] Opening a script opens the default VS version for .cs fi...
Steps to reproduce:1. Open the project from the attached file "1243391.zip"2. Go to Edit > Preferences > External Tools3. In t... Read more
Crash in Shader::GetSubShaderWithTagValue after loading a scene asynchro...
How to reproduce:1. Open tester-attached project (RecorderBug.zip)2. Open the CrashScene3. Open the Unity Recorder window4. Add a ne... Read more
[Bug] Included cginc files are missing from dependencies when exporting ...
How to reproduce:1. Open the attached "ShaderDependencyIssue-2020.1" project2. Right-click "MyMaterial" from the Assets folder3. Cli... Read more
Profiler's Raw Hierarchy/Timeline toolbar/panel cannot be resized when t...
How to reproduce:1. Create a new project2. Dock Profiler window3. Resize Profiler window4. Resize Profiler's Hierarchy/Raw Hierarchy... Read more
Math expressions evaluate when the first digit is entered after the oper...
Reproduction steps:1. Open attached project "SpriteExpression.zip"2. In Project window, select "test.png"3. In Inspector window, ope... Read more
[UI] Redundant text about Shadowmask mode is shown in the mixed lighting...
Steps to repro:1. Create the new project;2. Open the 'SampleScene' scene;3. In the Lighting window under the Mixed lighting foldout ... Read more
Spatial Blend parameter of an Audio Source has no effect when using OnAu...
How to reproduce:1. Open the attached "1246661 repro" project2. Open the "SampleScene" from the Assets folder3. Enter Play Mode Expe... Read more
[Scene/Game View] Color patches are missing in PBR Validation Settings P...
Blue, Red and Yellow color patches are missing in PBR Validation Settings for all the three sections. Steps to repro:1. Create a new... Read more
Using [SerializeReference] with an interface object results in a missing...
How to reproduce:1. Open the user-supplied project ("testproj.zip")2. Open the "SampleScene" and inspect the "GameObject" GameObject... Read more
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