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In Progress

Fixed in 2022.2.5f1, 2023.1.0a24

In Progress in 2021.3.X



Found in




Issue ID




Cannot get data from streamed samples when using PCM read callbacks



How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/SampleScene
3. Press the Play button and go to the Game view
4. Select "Start Stream", then "Get data from stream"
5. Observe the Console

Expected result: no errors are thrown
Actual result: error: "Cannot get data from streamed samples for audio clip "audio-streamed-clip" <...>"

Reproducible with: 2019.4.37f1, 2020.3.33f1, 2021.2.19f1, 2022.1.0b15, 2022.2.0a9

  1. Resolution Note (fix version 2023.1.0a24):

    Updated the documentation for AudioClip.GetData and improved an error message that we log with 'ErrorStringMsg' in 'SoundManager.cpp'. Clarified the usage of the API for all streamed clips. Also made a note on the return value of AudioClip.GetData which is currently undocumented.

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