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Won't Fix

Votes

0

Found in

2019.4.29f1

2020.3.15f1

2021.1.16f1

2021.2.0b4

2021.3.3f1

2022.1.3f1

2022.2.0a3

Issue ID

UUM-356

Regression

No

[Windows][Audio] AudioSource.PlayOneShot echo on next play when playing very short sounds without silent buffer zones - StudentW

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Reproduction steps:
1. Open the attached project "My projecttht.zip"
2. Open the Audion Mixer in Window -> Audio
3. Open the Scene "SampleScene"
4. Press Play
5. Click "Press the first" button and wait 1 second
6. Click "Press the second" button

Expected result: The green bar in the Audio Mixer window stays in the bottom (at -80.0 db)
Actual result: The green bar jumps

Reproducible with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1, 2021.2.0b4, 2022.2.0a3

  1. Resolution Note:

    Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it.
    Our current areas of focus include processing user feedback related to the recently-delivered Audio Random Container, as well as evolving other workflows. We know each case is different, so do please continue to log any issues you find, as well as provide general feedback on our roadmap page to help us prioritize.
    Roadmap: https://unity.com/roadmap/unity-platform/audio-video

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