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[Backport] Crash on StackAllocator::TryDeallocate when importing a Textu...
Reproduction steps:1. Open the attached project "Texture2DArray.zip"2. In the Project's Build Settings ensure that the Build Target ... Read more
Additional parameter fields shown when switching back from Humanoid to G...
Reproduction steps:1. Open the attached project2. Select Assets/Robot Kyle/Model/Robot Kyle.fbx in the Project browser.3. In the Ins... Read more
[Backport] Drawn mesh using Graphics.DrawMeshInstanced flickers when set...
How to reproduce:1. Open the attached project "TestDrawMeshInstance-2021.zip"2. Open the "SampleScene" Scene3. Enter the Play mode E... Read more
[Backport] IndexOutOfRangeException is thrown when triggering ShowObject...
Reproduction steps:1. Open the user's attached project2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs"3. Change ... Read more
[Backport] Asset importer errors on the initial import of prefabs
Steps to reproduce:1. Delete the attached projects Library folder2. Open the project3. In the Project View navigate to Assets/Julhie... Read more
Baked NavMesh is dense when scene geometry includes diagonals
Reproduction steps:1. Open the user's attached project2. Open the 'SampleScene'3. Enter Play mode Expected result: The NavMesh is ba... Read more
Navmesh modifiers influence Navmesh areas far above them on Asset edges ...
How to reproduce:1. Open the user's attached project "navmesh_issue.zip"2. Open Assets/Scenes/modifier_issue.unity3. In the Hierarch... Read more
[Linux] Backspace has no effect on UI Toolkit text fields when an Event ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select "EventSystem"... Read more
[UIToolkit] PointerEnterEvent is not registered after being called simul...
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Press and h... Read more
[macOS] VideoPlayer.clockTime is ~0.5 of a frame's length smaller after ...
Reproduction steps:1. Open the attached project "unity-video-tests" and load Scene "SampleScene"2. Open "Scripts/Seeking.cs" and com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default