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Won't Fix

Votes

0

Found in

2020.3.34f1

2021.3.0f1

2022.1.0b16

2022.2.0a11

Issue ID

UUM-3205

Regression

No

Baked NavMesh is dense when scene geometry includes diagonals

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Reproduction steps:
1. Open the user's attached project
2. Open the 'SampleScene'
3. Enter Play mode

Expected result: The NavMesh is baked without unnecessary points on diagonal mashes
Actual result: The baked NavMesh is very dense

Reproducible with: 2020.3.34f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a11
Could not test with: 2019.4.37f1 (due to compile errors)

Note:
- Issue is no longer reproducible after rotating both 'TestMesh' and 'TeshMesh1' GameObjects 45 degrees on Y-axis

  1. Resolution Note:

    After evaluating the work associated with fixing this issue, we have concluded that it is a limitation of the current implementation that would require an important re-architecture to create a viable solution. We decided to add this work as a feature-request in our backlog.
    It will not be addressed in the foreseeable future, so we are closing this issue as Won’t Fix.

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