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[Perforce] Environment variables are not preserved when project is launc...
How to reproduce:1. Open Unity Hub2. Add the attached project to the list3. Open the added project4. In the top toolbar, click Tools... Read more
OnAudioFilterRead doesn't handle Sample Rate mismatch when playing the p...
How to reproduce:1. Make sure that the Sample Rate of your default Audio Input Device isn't set to 8kHz in the Windows Sound Control... Read more
Editor crashes in Play Mode when hovering the mouse over a mesh with a M...
How to reproduce:1. Tester-attached package(MeshColliderCrash.unitypackage)2. Create a new Unity project3. Import the package4. Open... Read more
OnValidate is being called every frame when Prefab has Line Renderer Com...
How to reproduce:1. Open user's "LineRendererBug" project2. In the Project Window select "LineRendererTest" Prefab found in the Asse... Read more
Crash on MoveSmall when connected to a Socket
Reproduction steps:1. Open user's attached project and scene "Import"2. Open Build Settings3. Add the open scene to the build and pr... Read more
Component with hideFlags set to HideInInspector remains hidden when the ...
To reproduce:1. Open attached project ("case_1250355.zip")2. Attach a "Hidden" Script to a "Test" Game Object3. Notice that the "Hid... Read more
Editor crashes when unlocking Inspector with PropertyInfo.SetValue function
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Project Window, select the "NewWearableBody" Sc... Read more
[WebGL] Texture is missing when Graphics.Blit() method is called for a s...
How to reproduce:1. Open user's attached 'Project.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Observe that three tex... Read more
[Animator] Animated object's transforms are overridden by the Update() f...
Reproduction steps:1. Open the attached project "case_1239258-Animation_Bug.zip"2. In the Project window under "Assets/Scenes" open ... Read more
Bug Reporter includes project files of the last project opened instead o...
How to reproduce:1. Open attached project "bugreporter.zip"2. Create a new project with any version of Unity3. Enter Play Mode in "b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code