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Shader with a name starting with an Uppercase letter, does not work in S...
Reproduction steps: 1. Open "ecs.example.Unity.zip" project2. Build Standalone player (or Enter Play mode)3. See that the characters... Read more
Memory leak after using SceneManager.UnloadSceneAsync()
How to reproduce:1. Open attached project "StreamingSceneDemo"2. Enter Play Mode, click "StartUnload" in Game View and wait 4 second... Read more
[Editor] Minimize button ("-") doesn’t work for Scene, Game, Hierarchy e...
Minimize button ("-") doesn’t work for Scene, Game, Hierarchy etc. windows on Mac. Steps to reproduce:1. Create a new project.2. Und... Read more
Standalone Player crashes when drawing non-ReadWrite mesh on UI canvas
Reproduction steps: 1. Open "readOnlyMeshInUI.zip" project2. Build and Run Standalone Player Expected Result: Player StartsActual Re... Read more
Profiler doesn't automatically focus selected object when closing search
Steps to reproduce:1. Open original project2. Open scene Scenes/SampleScene.unity3. Open the Profiler4. Play the Scene5. In the prof... Read more
WAV and MP3 audio clips contain audio spikes when exported to AAC
Reproduction steps:1. Open the attached project2. Build it for WebGL3. Play the built project4. Press on the WAV button Reproduced o... Read more
[Linear] Background of splashscreen drawn with API doesn't show up
To reproduce: 1. Open attached project2. Build and run3. Notice that first splash screen has background image (it's drawn on startup... Read more
A timeline clip is interactive through the ruler when at least one pixel...
How to reproduce:1. Open attached "TimelineBug2.zip" project2. Go to Assets -> "Scenes" folder and open SampleScene3. Click on Ca... Read more
[UI Elements] USS file update doesn't reflect in the editor till Unity i...
Changes made to .uss style file do not reflect the changes in the editor till Unity is restarted Note:1. Refer attached video2. Work... Read more
RectTransform.sizeDelta.x returns height value if Canvas Render Mode is ...
How to reproduce:1. Open the "case_1115411-CanvasWidth" project2. Change the Game View resolution to 200x100 and enter Play mode3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used