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[Memory Profiler] Location of the Snapshot A Memory Bars are slightly mo...
How to reproduce: 1. Open the user's attached "case_1401543" project 2. Open the "Window -> Analysis -> Memory Profiler" window from... Read more
[UI Builder] errors when adding custom font reference to themed styleshe...
Reproduction steps: 1. Open the user's project 2. Open UI Builder (Window > UI Toolkit > UI Builder) Expected result: no errors Act... Read more
Crash when loading RenderDoc with Live Capture installed
Reproduction steps: 1. Install RenderDoc (https://renderdoc.org/) 2. Open the user's attached project 3. Right-click on the Game Vie... Read more
Video is displayed with one frame delay when videoPlayer.Play() is called
Reproduction steps: 1. Open the attached "1376068.zip" project 2. Open the "1_Frame_Delay" Scene 3. Enter the Play mode 4. Record th... Read more
Bug workflow test
please ignore Read more
Camera uses Viewport Rect for mouse position when the Camera's Render Ty...
How to reproduce: 1. Open the attached project "ViewportRectBug.zip" 2. Open "SampleScene" Scene 3. Select the "OverlayCam" GameObje... Read more
OnPostprocessAllAssets and OnAfterDeserialize are called two times when ...
Reproduction steps: 1. Open the user's attached "AssetPostProcessorMultipleTimes.zip" project 2. Clear the Console window 3. Create ... Read more
[Linux] 2D URP Template "Calling Deallocate on pointer, that can not be ...
Reproduction steps: 1. Create new 2D URP template project (without sample scene) 2. A prompt to upgrade materials will pop up -> Pre... Read more
Variant directives do not set disabled keywords to 0
#pragma multi_compile and #pragma shader_feature directives do not set disabled keywords to 0, which results in unknown identifiers ... Read more
[Android][UAAL] Unity Built into Xamarin Project causes crash due to a s...
Reproduction steps: 1. Download user's attached project "SignalCollisionTest.zip" 2. Open and build "XamarinAndroidEmbedUnityTest.sl... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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