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Particle System Effects are not flipped "inside out" when using the GL.i...
How to reproduce:1. Open the attached project "ParticleInvert.zip"2. Open "SampleScene" Scene3. Select the Main Camera in the Hierar... Read more
Reordering GameObjects in Hierarchy doesn't register Undo
How to reproduce:1. Open up any project2. Add two empty GameObjects to Hierarchy3. Reorder the second GameObject to be above the fir... Read more
Inspector window is not disabled when a scene template is immutable
Reproduction steps:1. Open the user's attached project "MaterialEditorBugs.zip"2. Select the SampleScene.scenetemplate asset located... Read more
[Backport] Changes in UI Builder are lost when editing a 2D sprite
How to reproduce- Make a change in the UI Builder (such as changing text size/colour)- Click on a 2d sprite and click on the sprite ... Read more
[Backport] [UIR] Vector image rendering ignores target rect position
How to reproduce:1. Open project "Interface 2.0.zip"2. Open "Scene" Scene (Assets>Scenes>Scene)3. Make sure the Game window is... Read more
[Backport] Editor crashes when playing a video file with 14 audio tracks...
Reproduction steps:1. Open the attached project ("1371522R.zip")2. Open the "BetaScene" Scene3. Enter the Play mode4. Press B on the... Read more
[Backport] The Rect Transform and the Anchor Preset of a nested Canvas g...
How to reproduce:1. Open the attached project "case_1374782.zip"2. Open Scene "SampleScene"3. In the Hierarchy window drag "inner" G... Read more
[Backport] NullReference error is thrown when trying to delete an array ...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene"3. Select GameObject "Test" from the Hierar... Read more
Total Bake Time shows unrealistically low baking time
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit>Prefere... Read more
[Backport] Particle System flickers/disappears when using Custom Simulat...
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Select the "Pixel Cloud Shape Wizard Crown" game ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size