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Animation is delayed when transitioning between States
How to reproduce:1. Open the attached project (LegacyAnimationTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button and ... Read more
Animation Rigging throws exceptions when used with Sequences package (so...
When loading the project, and when jumping to different sequences when I use Animation Rigging in a timeline (specifically, when the... Read more
Validation error is thrown when using Shader Graph's Dropdown Nodes
Reproduction steps:1. Open the attached project "My Project"2. Open Shader Graph "Assets/Example/4D Noise" Expected result: No error... Read more
Unity editor doesn't open Visual Studio on file double click while SQL S...
Reproduction steps:1. Run "SQL Server Management Studio"2. Press "Cancel" if the "Connect to Server" window pops up on "SQL Server M... Read more
HDRP/Hair appears white when the light is disabled in the scene
Steps to reproduce : - import the project attached- open the test scene- disable the light in the scene and notice the eyebrows are ... Read more
[iOS] App crashes when "Use HDR" in Graphics settings and "Metal API Val...
How to reproduce:1. Open the attached project ("1377349_2019.4.32f1.zip")2. Build an Xcode project (File -> Build Settings -> ... Read more
[WebGL ]WebGL builds fail if external debug symbols option is used.
Steps to reproduce:1. Open default project in Editor2. Switch platform to "WebGL".3. Open "Build Settings" and disable "Development ... Read more
Exception in Input System UI Input Module when IL2CPP Code generation is...
Reproduction steps:1. Download and open the attached "IL2CPP_is_null.zip" project2. Open "Build Settings" and set the "IL2CPP Code G... Read more
Attributes set in the Initialize context of GPU Event systems return 0.
Repro steps:1. Import the attached VFX asset and add it to the scene2. Open it and enable size or color in Initialize3. Observe that... Read more
[FBX] Setting values in MaterialDescriptor doesn't work
An internal OnPreprocessMaterialDescription is running with a priority of 1, which overrides users' default AssetPostprocessor.It ne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch