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9
votes
By Design

[ShaderGraph] Alpha is shown as black when using a custom Shader Graph m...

Package: Shader Graph

-

Nov 24, 2021

-

Version/s: 14.0.0

How to reproduce: 1. Download the attached project "1383356.zip" 2. Open Scenes/SampleScene Scene 3. Open Game view and inspect the ... Read more

0
votes
By Design

'Trying to read value of type Color while reading a value of type Keywor...

Package: UI Builder

-

Dec 04, 2021

-

Version/s: 1.0.0-preview.18

Reproduction steps: 1. Open the user's attached project 2. Open the 'SampleScene' 3. Enter Play mode Expected result: No errors are... Read more

0
votes
Fixed

[HDRP] APV probes change value after project reload

Package: Scriptable Render Pipeline HD

-

Feb 15, 2022

-

Version/s:

Reporting bug as discussed on slack. In the attached video you can see the probes in the corner are white and after the editor is re... Read more

0
votes
Postponed

[macOS] Nimbus controllers don't work on macOS

Input

-

Jul 17, 2016

-

Version/s: 5.4.0f1

Reproduction steps: 1. Download and open the https://github.com/UnityTechnologies/AngryBots2 project 2. Enter "Play" mode 3. Attempt... Read more

0
votes
Fixed

"Unexpected assetpath file extension" error message appears when open va...

Scene Management

-

Feb 15, 2022

-

Version/s: 2022.2.0a5, 2022.2.0a6

Steps: 1. Add GameObject and convert it to prefab 2. Convert it to Variant 3. Delete base prefab 4. Double click on variant asset t... Read more

0
votes
Fixed

Memory leak on image asset import during tests

Asset - Database

-

Feb 15, 2022

-

Version/s: 2022.1.0b8

Steps to reproduce: 1. Open attached EditorWindowTests.zip project (make sure Library folder is deleted before opening) 2. Open tool... Read more

0
votes
Fixed

[URP] Shadowmask disappears from ShaderGraph Materials in a Standalone o...

Package: Scriptable Render Pipeline Universal

-

Feb 04, 2022

-

Version/s: 12.1.3

Reproduction steps: 1. Open the attached project "Test Shader 2021.2.7.zip" 2. Create a URP Lit ShaderGraph and add the new ShaderGr... Read more

0
votes
Fixed

Vertex snapping to surface doesn't work correctly when using Center as T...

Scene/Game View

-

Dec 14, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "SnapTesting.zip" 2. Open "SampleScene" Scene 3. Make sure Tool Handle Position is se... Read more

0
votes
Won't Fix

CompletedTypeless generates GC each time

Package: Build Pipeline - Addressables

-

Feb 15, 2022

-

Version/s: 1.19.18

In the Localization package, we use the _CompletedTypeless_ callback as a generic way to release an operation in the next frame. We ... Read more

0
votes
Fixed

Rendering order of Canvas depends on a child's Z position when Render Mo...

uGUI

-

Dec 04, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.3f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project "CanvasSortingBug.zip" 2. Open "SampleScene" 3. Select "RogueImage" under "C... Read more

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