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[M1] Object with Transparent / Fade Material shows through opaque object...
How to reproduce:1. Open the user's attached project "ssr transparency issue.zip"2. Build and Run Expected result: The object with T... Read more
[Bolt] Errors appear when maximizing the Script Graph window
Reproduction steps:1. Create a new Project2. Create a new Script Graph3. Open a new Script Graph4. Insert the Script Graph View insi... Read more
Errors when adding two specific post-processing overrides
Repro steps:1. Open an HDRP project2. Create a new Global Volume or select an existing one in the scene3. Add a 'Lift, Gamma, Gain' ... Read more
InputSystem.EnhancedTouch is not being registered
Reproduction steps:1. Download and open the attached "BeatGear.zip"2. Build and deploy the project to iOS3. In the application, pres... Read more
[Audio] Application crashes with error: RuntimeError: Out of bounds memo...
How to reproduce:1. Open the attached project2. Build & Run on WebGL platform Expected result: The scene is renderedActual resul... Read more
Physics2D.DestroyShapes() has an enormous impact on performances even wh...
Reproduction steps: 1. Load the attached "TheBibitesDev.zip" project and download the attached "Broken.bb8settings" file.2. Open the... Read more
Assemblies are stripped incorrectly when making a second consecutive Dev...
Reproduction steps:1. Download and open the attached project: "strip-test.zip"2. Make sure the Library folder in the project directo... Read more
XLIFF Import (Not Responding)
Repro steps:1. Open the 2D localization test project and go to Window > Asset Management > Localization.2. Click on the 3 dots... Read more
Assets are bundled inefficiently when using Addressables
How to reproduce:1. Open the attached project (AddressablesScenesTest.zip)2. Go to Window -> Asset Management -> Addressables ... Read more
Profiler shows that "Other > Objects" memory increases after tapping on ...
Reproduction steps:1. Open the user's attached project "unity.zip"2. In Build Settings switch to Android and enable "Development Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used