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Editor crashes when coming back from Sleep mode
Reproduction steps: 1. Open any project 2. Enter the computers Sleep mode 3. Wake up the computer after some time Expected result: ... Read more
UI Document can't be assigned to a property field in the Inspector
Reproduction steps: 1. Open the attached 'Test' project 2. Open the 'SampleScene' 3. Observe the 'Test' GameObject in the Inspector ... Read more
[Serialization] Player build hangs on initial loading screen after repor...
Reproduction steps: 1. Open the attached user's project "boardgame_demo.zip" 2. Open the "Assets\Scenes\BoardTest.unity" Scene 3. Bu... Read more
[HDRP] Cloud layer renders a black screen on Nvidia GPU < 10XX series
Repro steps : - Open attached project - Open scene called "SampleScene" - Build and run (Or alternatively launch de .exe in the pro... Read more
Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...
Steps to reproduce: 1. Create a new project or open an existing one 2. Open Standalone Profiler 3. Enable Deep Profile 4. Switch to ... Read more
[Addressables] ScriptableObject collections are loaded when selecting an...
Reproduction steps: 1. Open the attached 'AddressableHeaderHang' project 2. Open the Profiler window 3. Enable the Deep Profile 4. ... Read more
[UI Toolkit] VisualElement takes up space when the container has its pos...
How to reproduce: 1. Download the attached project "UIToolkit Bug.zip" 2. Open UI Builder window (in Menu bar click Window > UI Tool... Read more
SerializedFile metrics show different memory costs when using AssetBundl...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to AssetBundle -> Build 4. Open the Pro... Read more
Sub Graph Boolean Keyword default state is always disabled regardless of...
How to reproduce: 1. Open the user's attached "SubShaderKeywordBug" project 2. Open the "SampleScene" Scene 3. Observe the Cube in t... Read more
When building the project with IL2CPP Scripting Backend the generated ha...
How to reproduce: 1. Create a new project 2. Navigate to Edit > Project Settings > Player 3. Set Scripting Backend to IL2CPP 4. Got ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "New" Label overlaps long Asset names in Import Unity Package Window
- Rotation values flip in animation when importing FBX with a generic rig
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected