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[Memory Profiler] Performance issue on "Crawling GC handles" when loadin...
Reproduction steps: 1. Open "1146248.zip" project 2. Open Memory Profiler 3. Import "SpiderBattle.snap" 4. Open "SpiderBattle.snap"... Read more
Memory leak while closing Unity
Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more
Light on a GameObject that has a Reflection from a Terrain is Baked vice...
Steps to reproduce: 1. Open the attached project "Case_1143778" 2. Navigate to Project -> Assets -> Scenes and open "SampleScene" 3.... Read more
Instancing material made by using the Shadergraph causes Instancing Prop...
To reproduce: 1. Open the user's attached project 2. Open and play the Sample Scene Expected: 4 Different color spheres are drawn A... Read more
Dragging is not functional and NullReferenceException errors are thrown ...
To reproduce: 1. Open any project 2. Go toBuild Settings > Player Settings > Other settings (any alternative element list will do) 3... Read more
[Windows] Editor crashes with a StackOverflowException if a script refer...
How to reproduce: 1. Open tester-submitted project(ArrayTest) 2. Open the Test Runner window 3. Run 'TestSimple' test Expected resu... Read more
[iOS] When "Hide status bar" is enabled in Xcode settings safeArea is ca...
To reproduce: 1. Open attached project "repro.zip" 2. Build for iOS 3. Deploy the Xcode project to an iOS device Expected result: s... Read more
[HDRP] Shadowmask object shadows won't blend with Distance Shadow mask D...
Reproduction steps: 1. Open "ShadowMaskHDRP_BugReport.zip" project 2. Enter Play mode 3. Notice how the Shadows under the Grey Cube... Read more
[LWRP] Texture gets unassigned on updating Lightweight RP package
The texture gets unassigned on updating Lightweight RP package. Steps to reproduce: 1. Create a new project with Lightweight RP tem... Read more
[iOS][IL2CPP] Crash on il2cpp::metadata::Il2CppTypeHash::Hash when the S...
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS and deploy ... Read more
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