Search Issue Tracker
Won't Fix
Won't Fix in 2020.3.X
Votes
0
Found in
2020.3.34f1
Issue ID
UUM-2209
Regression
No
[Backport] [UIToolkit] FlexGrow variable value doesn't appropriately affect List elements shrinking in an EditorWindow
How to reproduce:
1. Open the user's attached "ListGrowBug" project
2. Open the "Bug -> Open" window from the menu
Expected result: Half of the opened window is green, and another displays the List elements
Actual result: The whole opened window is green
Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.2.0a18
Not reproducible with: 2021.2.0a19, 2021.2.19f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11
Note: Related forum thread: https://forum.unity.com/threads/how-do-i-resize-a-list-view-to-content.1261616/#post-8013494
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2020.3.X):
There are no fixes planned for this Bug