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[Linux] FSBTool is crashing in the vorbis encoder when trying to import ...
How to reproduce: 1. Open any Unity project 2. Download the attached '1.mp3' file and drag it into the project window Expected resu... Read more
[iOS][Scripting]iPhoneSettings and iPhoneUtils members are deprecated, b...
Reproduction steps: 1. Create a new Unity project. 2. Create a C# script. 3. Open the script with Visual Studio. 4. Start typing "iP... Read more
Error is thrown when trying to apply changes to Animation component in n...
How to reproduce: 1. Open attached project "Case_1136783_nesting.zip" 2. In Hierarchy, select "Sphere" GameObject 3. In Inspector, C... Read more
Using Mesh.SetTriangles continuously causes application to Freeze when c...
How to reproduce: 1. Open attached project "CloseFreezeRepro.zip" 2. Build the project (PC, Mac & Linux Standalone) 3. Open the buil... Read more
"System.IO.FileSystemWatcher" not implemented on .NET 4.x API
Reproduction steps: 1. Open "fstest.zip" project 2. Build & Run Standalone build 3. Observe the "NotImplementedException: The metho... Read more
[Android] When fullscreen = FALSE and Render Outside Safe Area = TRUE no...
How to reproduce: 1. Open the attached project 2. Make sure fullscreen is set to FALSE in "ED_Test" script 3. In Player Settings Res... Read more
[iOS] [Game Center] [Not Reproducible] Crash in "Scripting::ScriptingWra...
Summary: - In GameCenter.mm under GetUserImage() an GetEmptyUserImage() gets called that then tries to initialize a texture which c... Read more
Unity "UI sample" spawns warnings when hovering mouse on the UI elements
How to reproduce: 1. Open Layout Groups scene 2. Enter Play mode 3. Hover Canvas Expected result: There are no warnings Actual resu... Read more
Collision bumps when crossing from one Box Collider to another
How to reproduce: 1. Open attached project "Case_1142326_collision.zip" 2. Enter Play Mode 3. Use D and A keys to move left and righ... Read more
[Improved prefabs] Editor freezes after applying an original prefab as a...
Editor freezes after applying an original prefab as a child through override window. Refer attached video. Steps to reproduce: 1) C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Invalid editor window of type: UnityEditor.ObjectSelector” error message is thrown when maximizing any Editor Window
- Standalone Build Resolution and Screen Mode settings do not match Player Settings when making new Standalone Builds
- Preview window buttons are pushed out by header text
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless