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[Android] No warning when device support only Gles2, and Gles3 is the on...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Gles3 is the only Graphics API in the Player Settings... Read more
[Vulkan] Compute shader compilation failure with Vulkan + MSAA + Tex2DAr...
Adding Tex2DMSArray declarations and operations to a compute shader causes it to fail to compile for Vulkan only Steps:1. Just impor... Read more
[WindowMR][HoloLens] Xbox controller isn't detected after connecting con...
Steps to reproduce:1. Download attached project2. Build a "Debug" scene for UWP3. Open Visual Studio solution and build an app4. Lau... Read more
Nameless deleted scene appears in build settings scene list when creatin...
Steps to reproduce:1. Create a new project2. Go to File>Build Settings... Expected results: Only SampleScene should be displayed ... Read more
[Metal] The Object is not rendered properly when using Stencil with flip...
To reproduce: 1. Download attached project “ShaderTest.zip" and open in Unity2. Open “test” scene3. Press File > Build Settings..... Read more
SceneManager.GetSceneByBuildIndex returns a Scene that contains no infor...
Calling SceneManager.GetSceneByBuildIndex returns a Scene struct with no (or almost none) data. To Reproduce:1) Download the project... Read more
Built player fails after renaming MD classes during building
To reproduce:1) Open attached project (in the first email of customer: SlimAssetBug.2018.2.zip)2) Run in Editor Expected: The two sc... Read more
[Scripting] DLL does not update and "MissingMethodException" error is th...
Managed DLL does not update automatically and throwing "MissingMethodException" error when accessing the code from DLL. Steps to rep... Read more
camera component fails dev build on Chrome with profiler and threads ena...
-e: see title--fails on Chrome71 (both required flags enabled--works on FF65+66(nightly) -repro:--open attached project (empty 3D te... Read more
Missing tiles when dragging sprite sheet into tile palette
To reproduce:1. Open attached project2. Create new Tile Pallet3. Expand "Tileset.png" file and observe as there are 63 sprites insid... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”