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High CPU and GPU usage when using the Bolt 1 or 2 visual graph
Original issue link ---- While working with Bolt 2.0 I noticed the editor window uses a large amount of GPU resources. Unity will id... Read more
Issue with adding nodes as it crashes unity.
Original issue link ---- Hi, I'm a noob to unity and bolt and this is the first day trying to learn bolt but I'm running into this b... Read more
Shader Graph UV node uses whole Sprite Atlas UVs instead of individual S...
How to reproduce:1. Open the attached project's Scene labeled "Main"2. Observe the Sprite Atlas animated Sprite3. Enter the Play Mod... Read more
SortIDsInVisibilityOrder errors occur when dragging GameObjects in the H...
How to reproduce:1. Create a new project2. Create a few GameObjects in the Hierarchy3. Move the GameObjects around in the Hierarchy ... Read more
Selection is not shown when selecting 16383th or later characters in tex...
How to reproduce:1. Open attached "TextArea" project2. Select "SampleScene" Scene3. Expand "Canvas" in Hierarchy and select "Text(TM... Read more
Serialization errors thrown during build proccess does not specify which...
Reproduction steps:1. Open the attached project ("case_1246299-Serialization.zip")2. Notice the ''NewBehaviourScript.test' hides inh... Read more
PolybrushMesh marks mesh object as dirty when opening a scene
How to reproduce:1. Open the attached 'project-1246495.zip' project2. Load the 'SampleScene' scene3. Observe the Console window Expe... Read more
[IMGUI] Enable Virtual Texturing checkbox is misaligned in player settings
Enable Virtual Texturing checkbox is misaligned in layer settings Steps to repro:1. Create a new Project.2. File > Build Settings... Read more
[Android] Mono Player Crash when calling System.Diagnostics.Process.GetC...
How to reproduce:1. Open the attached "CrashReport.zip" Project2. Build and run the "SampleScene" Scene to Android Actual Behavior: ... Read more
Motion Vectors of Occluded part of a GameObject are drawn when Dynamic B...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Scene View, move to Capsule on the X-axis3. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject