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0
votes
Fixed

[Networking/SyncVar] Declaring more than 32 SyncVars in one class causes...

Networking

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May 26, 2015

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Version/s: 5.1.0f2

Reproduction steps:1. Open attached project "UNETSyncVars"2. Build scene "Test"3. Launch a host instance and a client instance4. Obs... Read more

1
votes
Fixed

Input Field instances are merged in OnValueChange method call

UI

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May 22, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains two Input Fields and a script which outputs the I... Read more

0
votes
Postponed

C# Compiler fails to run when project or install directory has commas in...

Mono

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Jun 02, 2015

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Version/s: 5.1.0f3

1. install Unity on windows and when asked for location name it something like "UnityRC3,4" - comma is important2. once installed op... Read more

1
votes
Fixed

[FBX] Unity ignores animation's constant tangent type in FBX and imports...

Asset Import

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May 26, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Open scene 1.unity3. Select the Soldier@walking_step gameobject4. Open the Animation Wi... Read more

0
votes
By Design

[EmbeddedWindow] CPU usage increases up to 50% when embedding a build to...

Deployment Management

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May 25, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Open the attached project2. Build the project as Child.exe to the Assets/Export folder3. Once the folder is o... Read more

4
votes
Not Reproducible
6
votes
Fixed

[iOS] Append doesn't work with ILL2CP projects

iOS

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May 22, 2015

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Version/s: 4.6.5p2

To Reproduce:1. Build an empty IL2CPP project.2. Build on top of the same project with Append:build fails with "Error building Playe... Read more

0
votes
By Design

Crash on importing assets

Asset Import

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Apr 22, 2015

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Version/s: 5.0.1f1

Open attached project and choose reimport all.Editor log gets spammed with thousands of errors like:"m_UsedFileIDs.count (fileID) !=... Read more

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