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[Packman] Filters dropdown displays the menu even though it's set to off...
On double-clicking the filters dropdown, filter menu is displayed even though the dropdown button is set to off. Refer the attached ... Read more
[HDRP] Text(TMP) gets pixelated on enabling/disabling Font Auto size
TMP Text gets pixelated on:-Enabling/Disabling Font Auto size.-Enabling/Disabling RTL Editor.-Changing Alignment. Steps to repro:1. ... Read more
Compile errors with TvOs
-error: when using trying to use the Input System while TvOS is the active platform you get compile errors regarding the XR namespac... Read more
[TMP] NullReferenceException error is thrown on assigning Font Atlas tex...
NullReferenceException error is thrown on assigning Font Atlas texture to None. Steps to repro:1. Create a new Project.2. Windows &g... Read more
[TMP] Color Gradient effect does not reflect on Underline and Strikethro...
Color Gradient effect does not reflect on Underline and Strikethrough lines. Steps to repro:1. Create a new Project.2. Windows > ... Read more
ListView renders one-too-many items when bound to a SerializedProperty
How to reproduce:1. Open user-submitted project (ListViewBug.zip)2. Select the TestAsset.asset in the Project window3. See the ListV... Read more
Non-power of two DDS file with mips not importing correctly
Reproduction steps:1. Open the attached project2. Select "Assets/broken-npot-png"3. In Inspector's preview window, change the MIP va... Read more
IL2CPP Build freezes right after the splash screen when it was built usi...
How to reproduce:1. Open the attached project named "Case_1232157"2. Open the Build Settings3. Check if "OpenThis" Scene is included... Read more
[WebGL] [URP] Scene is rendered black in WebGL build when Depth Texture ...
Reproduction steps:1. Open the project from the attached file "1240228.zip"2. Make sure Depth Texture is enabled in the UniversalRen... Read more
Tilemap Collider 2D doesn't generate Colliders for Sprites when at least...
How to reproduce:1. Open the attached "1243885 repro" project2. Open the "SampleScene" from Assets > Scenes folder3. Change the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject