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0
votes
Duplicate

Logs are not created when a Standalone Player crashes while loading dlls

Windows

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Dec 20, 2018

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Version/s: 2017.4.11f1

Steps to reproduce:1. Download and open the attached project(oc link)2. Build for standalone3. Launch build on an AVX incapable mach... Read more

1
votes
Fixed

[Linux] "libstdc++" symbols crash Standalone build

Linux

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Jan 07, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2

Also fixed in Unity 2018.3.4 Reproduction steps: 1. Open "BadCastLinuxRepro-2018.3.zip" project2. Build for Linux3. Launch Build Exp... Read more

1
votes
Fixed

[Crash Handler] Standalone Build freezes at startup

Windows

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Sep 21, 2018

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Version/s: 2017.4.1f1, 2018.1.0f2

Reproduction steps: 1. Open "3dTest.zip" project2. Build Standalone player3. Launch Build Expected Result: Build launchesActual Resu... Read more

0
votes
Won't Fix

Crash on pqInit when passing NaN values to SpriteShapeController.Spline....

Package: 2D Sprite Shape

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Dec 11, 2018

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Version/s: 1.0.10

How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play Actual result: Unity crashes. Reprod... Read more

0
votes
Won't Fix

[Shaders] ApplyMaterialPassWithCache crash when changing shader file wh...

Shaders

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Jan 12, 2018

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Version/s: 2017.3.0p1

To reproduce:1. Open project attached2. Enter Play mode3. Modify any shader file (WaterSurface.shader or WaterSimulation) in any way... Read more

0
votes
Fixed

Burst compiler finishes build with ThreadAbortException when using batch...

Package: Burst

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Dec 14, 2018

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Version/s: 0.2.4-preview.37

How to reproduce:1. Open attached project and close2. Locate and edit "Build.bat" file in project folder, replacing "PATH_TO_UNITY_2... Read more

0
votes
By Design

Building a Standalone Player with an Editor script outside of Editor fol...

Deployment Management

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Jan 08, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0a13

Reproduction steps: 1. Open "MinimalRepro" project2. Notice that "Broken.cs" is outside of an Editor folder3. Build Standalone Playe... Read more

0
votes
Won't Fix

Editor crashes with mono_add_process_object when running Unit tests

Mono

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Dec 18, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce:1. Open attached project "Svelto.Tasks.Tests"2. Open Test Runner window and run "TestUltraNaiveEnumerator2"--------... Read more

0
votes
Fixed
1
votes
Fixed

Editor crashes when using terrainData.splatPrototypes and Terrain's laye...

Terrain

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Dec 19, 2018

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Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1

How to reproduce:1. Open the user's project2. Enter Play Mode Expected result: Editor enters Play ModeActual result: Editor crashes ... Read more

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