Search Issue Tracker
Fixed
Votes
0
Found in
2019.4
2020.3
2021.1
2021.1.14f1c1
2021.2
Issue ID
1355690
Regression
No
[iOS] Dictionary.ContainsKey returns incorrect value when it is Invoked using reflection
Reproduction steps:
1. Open the user's attached project
2. Build and Run the Scene "1" on a device
3. Observe the Text in the Build
Expected result: "Reflect ContainsKey[61407]" is shown as True
Actual result: "Reflect ContainsKey[61407]" is shown as False
Reproducible with:2019.4.30f1, 2020.3.18f1, 2021.1.17f1, 2021.2.0a17
Not reproducible with: 2021.2.0a18, 2021.1.0b9, 2022.1.0a5
Reproducible with:
iPhone 6 (iOS 12.4.8)
iPhone 7 (iOS 12.3.1)
iPhone 12 Mini (iOS 14.1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
Resolution Note:
Fixed in 2021.2.0a18