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[Mac] Editor freezes when importing/reimporting script that contains uni...
To reproduce:1. Open any project2. Import/reimport the attached script "NewBehaviourScript.cs" Expected: script is successfully impo... Read more
EditorGUILayout.EnumPopup doesn't save changes from prefab edit mode whe...
Steps to reproduce:1. Open the original project "PrefabsBug.Unity.zip"2. Go to Project window Assets->Prefabs3. Double click on t... Read more
Particle System prefab does not play after entering Play mode while it's...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Enter Play mode3. Notice that the Particle System doesn't start simulating4... Read more
Editor crashes when calling "StopAssetEditing" in "finally" when excepti...
How to reproduce:1. Open the user-submitted project ("TryFinallyCatchCrash.zip") and open the "SampleScene" scene2. Enter Play Mode ... Read more
"Gradle prewarm failed" error does not give the actual reason of failure
Fixed in:2019.2.0a2 Read more
[MobileNotifications] Reopening the project overrides Mobile Notificatio...
How to reproduce:1. Create a new project (you can switch to iOS or Android platform)2. Open Package Manager -> set it to show pre... Read more
[LWRP] [Mobile] Baked reflections when Android platform is selected are ...
Steps to reproduce:1) Open Unity Hub and create a new project with LWRP template3) Switch platform to Android in the Build Settings4... Read more
[Animation] Anchored position z reads as missing in the Animation window
Anchored position z reads as missing in the Animation window Steps to Repro:1. Create a new or open attached Project2. Hierarchy >... Read more
[Animation] Multi-selecting animation clips in Project window show debug...
Multi-selecting multiple animation clips in project window show debug options in Inspector even when debug mode is disabled Steps to... Read more
[Nodes] Transform nodes loose space toggle when connected and disconnect...
Repro steps:1. Create a Transform node (e.g. Transform (Direction))2. Connect a LocalToWorld or WorldToLocal node to its Transform i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value