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[Post Processing] Game screen is rendered incorrectly when Viewport Rect...
How to reproduce: 1. Open attached project "Viewport Rect Test.zip" and scene "SampleScene" 2. Observe the Game View Expected resu... Read more
[Vuforia] [Android] Black screen appears on launching the app for the fi...
Steps To Reproduce: 1. Create a project 2. Import Vuforia Samples from Asset Store 3. Import Vuforia Package if not already install... Read more
UI image remains masked when Canvas contains "Rect Mask 2D" component an...
How to reproduce: 1. Open attached project "Rect_2D_mask_2.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game View Ex... Read more
[Android][OpenGLES] Missing UI and render texture glitches after restart...
Steps to reproduce: 1. Open user project attached to oc.unity3d 2. Type t:prefab, select all the prefabs and reimport them. 3. Build... Read more
Editor hard crashes when selecting a game object in Hierarchy
How to reproduce: 1. Open attached project "PolyRace" 2. Select "RoadNetwork" object in Hierarchy ------------------------------- Ob... Read more
Crash occurs when the BlockSplosion title GameObjects explode
1. Open the BlockSplosion sample in the Unity Editor. 2. Switch platform to Android. 3. Install the "Oculus\VR" (Oculus Utilities) p... Read more
[Windows][Stylus] touch.phase hardly ever switches to "Stationary"
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/172 Device: Microsoft Surface Pro (Model: 1796) + Microsoft S... Read more
[OSX] The X value for mouse position is off after switching into fullscr...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/532 Repro: 1. Download project and package at: https://github.com/... Read more
CustomRenderTexture.Update() causes silent crash after dropping a Prefab...
Steps to reproduce: 1. Open User-supplied project ("ProjectorSimulator_SRP.zip") 2. Open "Sample" Scene 3. Drag 'VideoProjector' Ass... Read more
Empty folder that was selected for Build is deleted if build fails
How to reproduce: 1. Open the attached "repro.zip" project 2. In Build settings, switch Target Platform is set to "UWP" 3. Click the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text becomes wrapped when using GUIStyle.CalcSize to set the size of the Rect
- Terrain is not rendered and a warning is thrown when Unlit Draw Mode is used in the Scene view
- RTHandle.rt is null when Rendering Path is Forward, Depth Priming Mode is Disabled and Screen Space Ambient Occlusion is Enabled
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend