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A false pop-up appears when modifying a script and having Recompile Afte...
Update/Note: we decided to revert this change as users were asking to return this option How to reproduce:1. Open the attached "1325... Read more
Crash on TypeTreeQueries::HasManagedReferences when adding new item to t...
How to reproduce:1. Open the attached user's project from "AFPSCounter-2022.1.zip"2. Open Scene "ProfilerCounters" and select "Advan... Read more
Crash on scripting_class_get_image when opening a project and compiling ...
How to reproduce:1. Open the attached project from "rubens_uclient_main.zip"2. Observe the crash Reproducible with: 2020.3.7f1, 2020... Read more
[Android][Vulkan] Application crashes after unlocking the screen
How to reproduce:1. Create a new project2. Import the attached "1300015.unitypackage"3. Load the Scene "SampleScene"4. Build and Run... Read more
Load / Store debug feature shows invalid textures that should be valid u...
No description entered in Cloud incident. Read more
RuntimeError is thrown on WebGL when running empty 3D URP template project
How to reproduce:1. Create a new empty project from the 3D (URP) blank template (without Sample Scene)2. Build and run the project f... Read more
[WebGL] Video Texture is black when playing the second slot Texture on a...
How to reproduce:1. Open the user's attached "WebGL Video Bugreport" project2. Open the Scene "SampleScene"3. Open the Build Setting... Read more
Shader variants causes freeze on Android devices with PowerVR GPU when G...
How to reproduce:1. Open the user's attached "TestTile.zip" project2. Open the Build Settings (File->Build Settings...)3. Make su... Read more
Mac crashes when launching WebGL Player on Safari 15.1 browser
How to reproduce:1. Open the "WebGLPerformanceTest.zip" project2. Switch to WebGL build platform3. Build And Run4. Open the WebGL Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask