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[UI Builder] Hierarchy collapses when changes are saved
How to reproduce:1. Open the attached project "hierarchyRepro"2. Open the UI Document "openMe" (Assets/openMe.uxml)3. In the UI Buil... Read more
OverflowException in pseudo locale when using multiple preserve tags
1) Create a pseudo locale 2) Add 3 Preserve Tags methods as shown in the image:. One for <>, [] and {} !image-2021-12-02-11-07... Read more
Main Player window is moved to the primary display when it's launched on...
Main Player window is moved to the primary display when it's launched on a 3rd monitor and a 2nd monitor is activated with Display.A... Read more
Linux Editor crashes at "CompareObjectUndo" when rapidly selecting and d...
How to reproduce:1. Open the user attached project (LinuxUndoCrash.zip)2. Select the top-most GameObject called 'UModeler Object' fr... Read more
Camera active Texture is not written if another Camera has a Script usin...
How to reproduce:1. Open the attached project "test_project.zip"2. Enter the Play Mode3. In the Hierarchy window select "RawImage" G... Read more
IndexOutOfRangeException is thrown when selecting Cursor property in UI ...
Reproduction steps:1. Open the '1384558-sample' project2. Open the UI Builder window 'Window -> UI Toolkit -> UI Builder'3. In... Read more
Editor crashes on RuntimeStatic<PackageManager::Api,0>::StaticDestroy wh...
Reproduction steps:1. Open the attached project "repro.zip"2. Open Scenes\SampleScene3. Open 'repro.cs' in Visual Studio4. Press 'At... Read more
No warnings are thrown when using multiple Shaders with duplicate intern...
How to reproduce:1. Open the attached project (DuplicateShaderTest.zip)2. In the Project window, under Assets, select the Material "... Read more
SHADER_AVAILABLE_INTERPOLATORS32 does not work on Vulkan or OpenGL
Steps:1. Open attached project (VulkanGL_32Interpolators.zip)2. Make sure Editor is using Vulkan or OpenGLCore (set it in PlayerSett... Read more
Visual artifacts in a play mode after upgrading project to 2022.1.0b1
How to reproduce:1. Open attached Unity project2. Load Level1 Scene3. Enter Play mode4. Drag cards to the battle area Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically