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Opening a window in -nographics mode crashes the editor
Crash in UIElements caused by the XR Management load of an editor window at start. Package workaround in place using public but undo... Read more
Duplicating game object crashes Editor on AwakeFromLoadQueue::DetermineQ...
Steps to reproduce: 1. Open attached "duplicationBug.zip" 2. Place the prefab in Prefabs/Block into the scene 5. Select the block ga... Read more
[UWP] [IL2CPP] UnityEngine.WSA.Application.windowActivated is removed by...
Steps to reproduce: 1. Download 1146982_repro.zip 2. Build project for UWP 3. Build Visual Studios solution Expected results: Unity... Read more
[Shaders] ShaderUtil.ShaderHasError returns false when Shader has errors
How to reproduce: 1. Open the user's attached project ("ShaderErrorBug.zip") 2. Call menu Bugs/Reproduce Bug 3. See "False" log in t... Read more
[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...
How to reproduce: 1. Open attached Unity project 2. Build to Android platform --build fails with errors: Failed running D:\Unity\201... Read more
[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...
How to reproduce: 1. Open attached project 2. Open Scene scene 3. Enter the Play Mode 4. Move cursor around till you find a sphere ... Read more
AudioSource.isPlaying is set to false when Audio is being played through...
How to reproduce: 1. Open the "Timeline Audio Source" project 2. Open "asd" scene 3. Enter the Play Mode Expected Result: AudioSour... Read more
"Screen position out of view frustum" errors when Camera's frustum is ve...
How to reproduce: 1. Open the attached project "case_1147040-CameraViewportErrors" and scene "testScene" 2. Hover the GameView 3. Ob... Read more
[IL2CPP] Passing 'this' to a method as an 'in' parameter causes IndexOut...
Steps to reproduce: 1. Download attached project 2. Build project for Standalone with IL2CPP backend Results: Build fails with when... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder performing Redo action for creating a nested element throws nvalid UXML or USS: System.IndexOutOfRangeException and corrupts the opened document causing data loss
- Double-clicking on element does not open an option to rename it
- Element blocks another element when it is set to PickingMode.Ignore
- Crash on UnityFBX::ConvertFBXSceneToImportScene when importing a specific FBX file
- Depth Texture is inverted in Android build when Graphics API is set to OpenGLES3