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"OpenGL is not supported on Apple Silicon chips" warning thrown when sel...
Reproduction steps:1. Create a new Unity project2. Go to Edit > Project Settings > Player3. In Player settings open "Other Set... Read more
Confusing comment in Vulkan native plugin documentation - IUnityGraphics...
In the IUnityGraphicsVulkan.h file, which provides the interface for creating Vulkan native plugins with Unity, there is a confusing... Read more
[Windows][AMD] Development Build with no scenes shows a purple screen wh...
How to reproduce:1. Create a new empty project2. Go into the Player Settings (File -> Build Settings -> Player Settings)3. Tur... Read more
Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2...
How to reproduce:1. Install RenderDoc (https://renderdoc.org/)2. Create a new Unity project3. Open the Player Settings ("Edit->Pr... Read more
JavaScript file loaded as TextAsset using AssetDatabase.LoadAssetAtPath ...
Reproduction steps:1. Open the attached '1422311-sample' project2. Open the 'SampleScene'3. Enter Play mode Expected result: No erro... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Exit the Play Mode4. Observe the crash Expected result: the ... Read more
[iOS] iPhone XR texture issues when using a vertex shader
Reproduction steps:1. Download and open the attached "URP-iPhoneXRiOS13-VertexShader-TextureIssues_v002.zip" project2. Build and dep... Read more
[OpenXR][Input System] PoseControl in InputSystem.XR and PoseControl in ...
Reproduction steps:1. Open the attached user's project "PoseControlRepro.zip"2. Enter Play Mode3. Check Console Window Expected resu... Read more
[macOS] Returned systemWidth and systemHeight are half of the correct va...
&How to reproduce:1. Open the attached project "displayTestNew.zip"2. Build and Run the scene "SampleScene" on macOS3. Observe t... Read more
Header files are not copied when exporting Android project
Reproduction steps:1. Open the attached project "headers"2. Set the Build Target to Android (File > Build Settings... > Androi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action