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Nested canvases draw order is wrong
Project Steps: 1. Open scene "Test".2. See in Game view that 'White' image is rendered on top of 'Red' though by transform order it ... Read more
UI: entering text into text field requires refocus on content
-e: see title, need to focus on another tab and come back to if for it to work -works fine in 4.6.5, not working in 5.0.x -repro:--b... Read more
[OpenGL] Crash upon opening 'Shader Calibration Scene' when using 'OpenG...
Steps to reproduce: 1. Open the attached project2. Open a new scene (or just switch to some other scene besides Shader Callibration ... Read more
iOS 8.3 SDK causes orientation to reverse on every frame after Unity Ads...
Unity Ads + Unity 5.x + iOS 8.3 SDK + game project locked to portrait/landscape orientation lead Unity to start reversing device ori... Read more
[32-bit] Unity crashes on play when loading 32-bit DLL file
To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more
Windows: 64bit DEV runtime not published
-e: see title, enabling Development channel in 64 browser fails -repro:--install 64bit windows chrome--install plugin--run content--... Read more
On iOS keyboard "Return" key changes to "Done"
To reproduce: 1) Create new project2) Create InputField3) Make sure that Line type is set to single4) Mark Hide mobile input5) Build... Read more
Marshal.StructureToPtr is not working for UInt16 in Unity 5
To reproduce:1. Open attached project2. Open test.unity3. Play it in Editor4. Notice exception Read more
[2d Prototype] Crash when using Rect Tool on N-sided Polygon with 3 sides
1. add a new N-sided Polygon 2d object to the scene2. choose 3 for the number of sides and click Create Game Object3. select the Rec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled