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AssetDatabase.FindAssets doesn't work when reimporting all assets
Reproduction steps:1. Open the user's attached project "AssetDatabaseReproCase.zip"2. Click Assets > Reimport All Expected result... Read more
Exception is thrown in the Standalone Profiler's console when Oculus XR ...
Reproduction steps:1. Open the attached "1401889.zip" project2. Go to Window > Analysis > Profiler (Standalone Process)3. Obse... Read more
[OpenXR][HDRP][Oculus] The Editor crashes when leaving the Play Mode dur...
How to reproduce:1. Open the user's attached project2. Connect an Oculus device through Oculus Link3. Make sure DX12 is selected as ... Read more
[XR Interaction Toolkit] Custom reticle gets displayed on objects withou...
Repro steps:1. Open user attached project2. Build and Run on Quest3. Target the controller to the floor and notice the custom reticl... Read more
Unity crashes on mono_traverse_objects when exiting Play Mode
Reproduction steps:1. Open the user's project2. Open the "TutorialScene" scene and enter the Play Mode3. Select "niryo_one" in the H... Read more
Editor crashes after redoing root GameObject deletion
Steps:1. Have two GameObejcts in Hierarchy ("1" and "2")2. Make "2" child of "1"3. Delete "1" (the parent)4. Undo5. Redo==> Edito... Read more
GameObjects are not rendered by the Overlay Camera when calling Universa...
Reproduction steps:1. Open the attached 'My project'2. Open the 'SampleScene'3. Enable the 'DrawCamera' GameObject Expected result: ... Read more
Editor freezes on Application.Reload when converting Float to ULong
Reproduction steps:1. Open the user's project2. Open the "SampleScene" scene3. Enter the Play Mode Reproducible with: 2020.3.34f1, 2... Read more
[Android][Incremental Build Pipeline] Failed to deploy application to de...
How to reproduce:1. Create a new project (or open an existing one)2. Enable development build3. Build And Run on Android4. After the... Read more
"TLS Allocator ALLOC_TEMP_THREAD" error is thrown when creating new Play...
How to reproduce:1. Open the attached project "project.zip"2. Open File>Build Settings...3. Switch Platform to UWP4. Switch Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera