Search Issue Tracker
[Physics] Cloth Constraint spheres not visible or selectable
I created a 3d plane and moved, scaled and rotated it to a position where i wanted to add my cloth effect. But when i added my cloth... Read more
Collab freezes for a few minutes on updates for projects with 5000+ assets
What happened: For some projects, when downloading a small update (like an added folder or edited prefab/script), the Editor freeze... Read more
[Roslyn] VBCSCompiler.exe remains running after Unity build has finished...
How to reproduce: 1. Create a new Unity project 2. Open PowerShell window 3. Run this command: "('- path to the Editor -\Unity.exe -... Read more
[Vuforia] Tracking offset for digital image overlay is introduced when l...
How to reproduce: 1. Open the user-provided "VuforiaSample.zip" project 2. Build the project for HoloLens (UWP platform) 3. Open the... Read more
[XR]Spot Light render is cut in the right eye of an HMD when using Defer...
How to reproduce: 1. Open the user's project 2. Enter the Play Mode Expected result: Right eye is rendered fully Actual result: Rig... Read more
[SimpleAnimation] Disconnecting Playables from the graph doesn't stop wr...
How to reproduce: 1. Open the user's attached project ("Simple Animation Keep Playables Connected Bug.zip") 2. Open the repro scene ... Read more
[iOS] WebCamTexture request size is ignored
To reproduce: 1. Open attached project "WebCamTexReturnsMaxSize.zip" 2. Build for iOS 3. Deploy the Xcode project to an iOS device ... Read more
[EntityComponentSystemSamples][IL2CPP] MissingMethodException: Construct...
Reproduction steps: 1. Download the "EntityComponentSystemSamples" project from https://github.com/Unity-Technologies/EntityComponen... Read more
Recorded values on the KeyFrames are set to 0 when controlling Animator ...
Steps to reproduce: 1. Open the attached project "case_1145760" 2. Navigate to Project -> Assets and open "SampleScene" 3. Open Anim... Read more
Nested Prefabs hideflags are not applied when Prefab is saved
How to reproduce: 1. Open the attached 'PrefabDontSaveInEditorBug.zip' project 2. Go to the Project tab -> "Scenes" and open "Sample... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box