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"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...
How to reproduce: 1. Open the attached "case_1389023" project 2. Select the "Test" Material in the Project Browser 3. Observe the In... Read more
"Invalid characters have been removed from the Application Identifier" e...
How to reproduce: 1. Create a new project 2. Go to the Project Settings 3. Observe the Console window 4. Delete Company Name and ent... Read more
System.Threading.Task tasks cause stall when used in WebGL
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to File -> Build Settings 4. Switch pla... Read more
A Gradient can not be pasted by right-clicking on the Start Color Proper...
Reproduction steps: 1. Open the attached 'GradientTest' project 2. Open the 'BugTest' Scene 3. Observe the Particle System in the In... Read more
[Serialization][Addressables] Scriptable objects can not be loaded in Fa...
Reproduction steps: 1. Open the attached user's Unity project "AddressableTest2.zip" 2. Go to the Scenes folder and open "SampleScen... Read more
UGUI updates batches when every Camera.Render call is made
How to reproduce: 1. Open the user's attached project 2. Open scene Scene2 3. Go to Window -> Analysis -> Profiler 4. Enable recordi... Read more
When using Tilemap.SetTiles to place an array of RuleTiles, the sprites ...
Reproduction steps: 1. Open user-submitted project 2. Go to the Scenes folder and open "SampleScene" Scene 3. Enter the Play Mode E... Read more
Animator with nested avatar root show missing properties in the Animatio...
Animator hierarchy with its avatar root nested in the hierarchy (not the same as Animator transform) will show missing properties wh... Read more
OnMouseDown not called on alternative display when built with window mode
1. Build attached project with window mode 2. Go to alternative display (display2) and click cube Expected results: OnMouseDown is... Read more
Alpha Material on Sprite Component is a lot brighter on different iOS de...
How to reproduce: 1. Open project "urp-10_7-shader-issue 2.zip" 2. Go to the Build setting and add the "SampleScene" to the Scene in... Read more
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