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Crash on mono_log_write_logfile when calling a specific method
Reproduction steps:1. Open the user's attached project2. Add the "Assets/Units/DELETEME.cs" script to any GameObject in the scene3. ... Read more
[iOS] Cyclic references are detected when building with Xcode 13.3
Reproduction steps:1. Create a new Unity Project2. Build the Project for iOS3. Build the Xcode Project twice Expected result: No err... Read more
Standalone Profiler starts to profile frames in Play Mode when reopening...
How to reproduce:1. Create a new empty project2. Open the Profiler Window Standalone (Window -> Analysis -> Profiler (Standalo... Read more
[Windows] Popup Window does not receive mouse events when hovering curso...
How to reproduce:1. Create a new empty project2. From the Scene view View Options toolbar, select the Effects button and menu (activ... Read more
UnityWorldSpaceLightDir does not work when the Directional Light has a C...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the Directional Light and the Cube in... Read more
Game View is not displayed after setting language pack in Editor
Reproduction steps:1. Open the Unity Hub and Select Installs2. Install Unity Editor and Add "日本語"(Japanese) in the Language Pack (pr... Read more
Editor Window starts to glitch when resized between two monitors
How to reproduce:1. Go into Mission Control settings on your macOS (System Preferences -> Mission Control)2. Turn off "Displays h... Read more
"SerializedObject target has been destroyed." is thrown when discarding ...
How to reproduce:1. Open the attached "case_1413306" project2. Select any SpriteLibraryAsset under "Assets -> Sprite Library" dir... Read more
GameObjectEventUnit with EmptyEventArgs calls GetHook when OnDrawGizmos/...
How to reproduce:1. Open the user attached "CustomEventTest.zip" project2. Open the "SampleScene" Scene3. Open the Console Window Ex... Read more
Changes done on Gradients with GradientUsage Attribute aren't saved when...
How to reproduce:1. Open the user's attached "GradientUsageBug" project2. Open the "SampleScene" Scene3. Select the "Bug" GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog