Search Issue Tracker
Active
Votes
0
Found in [Package]
1.7.7
Issue ID
1422197
Regression
No
GameObjectEventUnit with EmptyEventArgs calls GetHook when OnDrawGizmos/OnDrawGizmosSelected is invoked
How to reproduce:
1. Open the user attached "CustomEventTest.zip" project
2. Open the "SampleScene" Scene
3. Open the Console Window
Expected result: Nothing of note happens
Actual result: Custom node types have GetHook method called by both OnDrawGizmos and OnDrawGizmosSelected
Reproducible with: 1.6.1, 1.7.7 (2020.3.34f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11)
Couldn't test with: 2019.4.38f1 (Visual Scripting not supported)
Note:
- Reproducible on a new project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment