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0
votes
By Design

A Spawn Node's Block properties affect another Spawn Node's visible part...

Package: Visual Effect Graph

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Dec 10, 2021

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Version/s: 13.1.3

Reproduction steps:1. Open the user's attached "Testbed.zip" project2. Open the "Scene" Scene3. In the Assets open the "New VFX" Vis... Read more

0
votes
Fixed

Memory Profiler fragmentation compare view shows managed memory as "Modi...

Package: Memory Profiler

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Dec 14, 2021

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Version/s: 0.4.3-Preview.1

1) Load both attached memory captures into Unity (I am using Memory Profiler 0.4.2-preview.1)2) Open Memory Profiler3) Load the earl... Read more

0
votes
Fixed

The Input System sometimes delays button release input

Package: Input System

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Dec 11, 2021

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Version/s: 1.2.0

Reproduction steps:1. Open the attached project2. Play the project3. Start double-tapping the left or right arrow key and eventually... Read more

0
votes
Fixed

[WebGL] RuntimeError: memory access out of bounds when Building and Runn...

WebGL

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Oct 31, 2021

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Version/s: 2022.1.0a12, 2022.1.0a13

Reproduction steps:1. Open the user's attached project2. Set ILC2PP Code Generation to Faster (smaller) builds3. Build And Run the P... Read more

0
votes
Fixed

OnValidate is called twice when duplicating Prefab instances in the scene

Scene Management

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1.22f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (case_1373124.zip)2. Open the scene Scenes/SampleScene3. Go to the Console and click "... Read more

0
votes
Fixed

2D Light in the overlay camera is moving in the wrong direction

Package: Scriptable Render Pipeline Universal

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Nov 12, 2021

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Version/s: 13.0.0

How to reproduce:1. Open the attached project "2dtest2.zip"2. In the Scene View window move "Light 2D" up and down3. Observe both ca... Read more

0
votes
By Design

Mesh disappears when DrawMesh is called from the EditorWindow

Mesh

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Nov 30, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

Reproduction steps:1. Open the '1384727_sample' project2. Go to the Menu Item 'Example -> ExampleWindow'3. Move the cursor around... Read more

5
votes
Fixed

[Texture][Vulkan][XR] Loading texture at runtime needs 2x memory compare...

Vulkan

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Nov 05, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the attached user's project "GLTFSizeRepo.zip"2. Open "Assets/Scenes/MemoryComparison.unity" Scene3. Open... Read more

2
votes
Fixed

Asset Bundle Build fails when using "BuildPipeline.BuildAssetBundles" Bu...

Asset Bundles

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Dec 16, 2021

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Version/s: 2021.2.1f1, 2021.2.6f1, 2022.1

How to reproduce:1. Open project "ABTest.zip"2. In the Project window select "download.png"3. In the bottom of the Inspector window ... Read more

0
votes
Fixed

[Lumin] Importing assets dialog never closes after entering Play mode

Package: Magic Leap XR Plugin

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Dec 15, 2021

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Version/s: com.unity.xr.magicleap@6.4.0

Reproduction steps:1. Open the attached project ("Test ARKit and Lumin.zip")2. Switch to Lumin platform3. Enter Play mode4. Observe ... Read more

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