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[Android] [Linux] "Unable to forward network traffic to device" when tr...
Required: Unity configured to build to Android devices.Repro steps:1. Open the attached project2. Build and run to Android device3. ... Read more
[HUB] On Activating Pro License editor Skin stays personal
On Activating Pro License, editor Skin stays grey instead of black. Until editor is relaunched Steps to repro:1. Create a new projec... Read more
[Android] "signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0000000...
Repro steps:1. Open user attached project2. Build and Run on Android3. Wait for the Rocket to get destroyed4. Start rapidly tapping ... Read more
[Android]Environment.TickCount returns negative value on 8.0 and above
To reproduce:1. Open the attached project2. Build and run on Android device Expected result: The tick value is positiveActual result... Read more
[Mac] Editor Crashes/Freezes while trying to access webcam if scripting ...
[Mac] Editor Crashes/Freezes while trying to access the webcam if scripting backend is Mono. 1. Open attached project.2. Make sure t... Read more
[iOS] build fails with UnauthorizedAccessException due to inaccessible S...
Inaccessible SharedPrecompiledHeaders from PlaybackEngines causes iOS build to fail along with UnauthorizedAccessException on MacOS ... Read more
Blend Tree - Can't delete root blend tree node from inside, but delete p...
You can't delete a blend tree when inside the blend tree node. If you try, a pop up appears "Are sure you want to delete". If you se... Read more
[Mac / Win Vulkan] CopyTexture of a part of the texture doesn't seem to ...
Steps:1. Open repro scene2. Hit play3. Observe console Expected result : tex.GetPixel color should be same as texel2 colorSee attach... Read more
Project Browser - Unhandled group assertion failures when Asset Store fi...
If the Asset Store filter in the Project Browser is selected before the results of a search are returned, assertion failures will oc... Read more
Some Resolutions in fullscreen can't be set under linux ubuntu
To reproduce:1) Open attached project2) Build and run for Linux3) Switch resolution with up and down keys Expected: All resolutions ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used