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[Mobile] [IL2CPP] Build fails when using custom script and target archit...
How to reproduce: 1. Download the attached project 'AndroidBeeTest.zip' 2. Make sure ARM64 target architecture is selected in Androi... Read more
Game Object Material starts flickering when dragging new material over o...
Reproduction steps: 1. Open the attached project "Flickering.zip" 2. Go to the Project window 3. Select "black" Material and drag it... Read more
Grid align unavailable from Grid Snapping dropdown menu when Tool Handle...
How to reproduce: 1. Open any project 2. Set the Tool Handle Rotation to Local 3. Create any GameObject 4. Move the GameObject so th... Read more
[Addressables] AsyncOperationHandle completes with the wrong Operation w...
Addressables release IAsyncOperation before Complete callback invoke. How to reproduce: 1. Open the attached project "addressrepro"... Read more
[TMP] Material Preset is not changed in Inspector when using Localize St...
How to reproduce: 1. Download the attached project "1394887.zip" 2. Open "New Scene" Scene 3. Enter Play mode 4. In the Hierarchy, s... Read more
[Android][TMP] Unable to move caret to another place in the Input field
How to reproduce: 1. Open the attached 'InputFieldTest.zip' project 2. Build and Run the 'SampleScene' scene on a device 3. Tap ... Read more
TMP input field truncates string unexpectedly
TMP input field truncates string unexpectedly Reproduce steps: 1. Add a tmp input field and set line type as multiline new line 2... Read more
Missing Reference Exception is thrown when TextMeshPro font materials ar...
How to reproduce: 1. Open the user's attached project 2. Press the Play button 3. Observe the Console Expected result: MissingRefer... Read more
An InputField scrollbar is not getting resized when entering new empty l...
Reproduction steps: 1. Open the attached 'TMProInputFieldBugReport' project 2. Open the '20 - Input Field with Scrollbar' Scene 3. E... Read more
TextMeshPro text is visible for 1 frame regardless of RectMask2D when en...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. In the Hierarchy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering Layer Mask is not highlighted when the property is overriden
- The tag popup window is deformed and stretched out when creating a tag with the same name as an already existing tag
- FlexShrink fails when the first of two Label elements is set to FlexGrow="0" and the second is set to FlexGrow="1"
- Freeze when entering Play Mode with a certain Tilemap enabled
- Input System's mouse controls are disabled when using "Cursor.lockState = CursorLockMode.Locked" to lock OS mouse