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[2D] NullReferenceException on enabling Custom Range property from Sprit...
Editor throws NullReferenceException on enabling Custom Range property from Sprite Mask for the first time. Steps to Reproduce: 1. ... Read more
[iOS] [Support] Crash on UnityPreload Thread in Unpack5554Colour
How to reproduce: 1. Download the project "sniper2_game__case.zip" from the link down below 2. Got to Project Settings-> Editor and... Read more
[Linux] [Bug Reporter] Logs are not located and sent in a bug report if ...
To reproduce: 1) Have XDG_CONFIG_HOME redefined 2) Create a new project 3) Report a bug Expected: Logs are sent with the report Ac... Read more
Debugging symbols disappear when "Managed Stripping Level" is set to 'Me...
Reproduction steps: 1. Open "1142732" project 2. Open Player Settings 3. Change "Managed Stripping Level" to 'Medium' or 'High' 4. ... Read more
[OpenGLCore] Result of Graphics.Blit in Coroutines becomes black in Buil...
How to reproduce: 1. Open the project in the attached "20190410_bug_minimal.zip" 2. Make sure OpenGLCore is on top of graphics API l... Read more
Additively loading a scene with a different skybox overrides the ambient...
Steps to reproduce: 1. Download and open the attached project 2. Open SceneA, generate the lighting, and save 3. Open SceneB, gener... Read more
Timeline Post-playback state is ignored when Timeline is in preview duri...
Steps to reproduce: 1. Open SampleScene from attached project "Timeline_Post-PlaybackState.zip" 2. Open Timeline 3. Select "Timeline... Read more
[iOS] Standard Collections make an unnecessary call to a slow IsReferenc...
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS platform and build 3. Open Xcode 4. Go... Read more
[Android] Frequently changing the vSyncCount causes a black screen flicker
Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device 3. Observe the flickering Expected result: changin... Read more
Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent
How to reproduce: 1. Open the attached "case_1143401-KinematicChildBug" project 2. Open "SampleScene" 3. Open the Physics Debug wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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