Search Issue Tracker
Won't Fix
Won't Fix in 3.0.X
Votes
0
Found in [Package]
3.0.2-preview.3
Issue ID
WBTRB-4
Regression
Yes
[Linux] Editor crashes when loading Layer palette profile
Reproduction steps:
1. Open the attached project "Repro.zip"
2. Open scene "test": Project window > Assets > test.unity
3. Select "Terrain" GameObject in the Hierarchy window
4. In the Inspector window click "Paint Terrain" icon on Terrain component
5. Select Layer Pallete Profile as "New Layer Palette"
Expected result: Layer palette is selected
Actual result: Editor crashes
Reproducible with: 3.0.2-preview.3 (2020.1.0a11, 2020.3.32f1), 4.0.3 (2021.2.17f1, 2022.1.0b13, 2022.2.0a7)
Not reproducible with: 3.0.2-preview.3 (2019.4.35f1, 2020.1.0a9)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Won't fix unless there is evidence it happens on a more recent (supported) version of the package.
Resolution Note (3.0.X):
Won't fix unless there is evidence it happens on a more recent (supported) version of the package.