Search Issue Tracker
Won't Fix
Won't Fix in 3.0.X
Votes
0
Found in [Package]
3.0.2-preview.3
Issue ID
WBTRB-4
Regression
Yes
[Linux] Editor crashes when loading Layer palette profile
Reproduction steps:
1. Open the attached project "Repro.zip"
2. Open scene "test": Project window > Assets > test.unity
3. Select "Terrain" GameObject in the Hierarchy window
4. In the Inspector window click "Paint Terrain" icon on Terrain component
5. Select Layer Pallete Profile as "New Layer Palette"
Expected result: Layer palette is selected
Actual result: Editor crashes
Reproducible with: 3.0.2-preview.3 (2020.1.0a11, 2020.3.32f1), 4.0.3 (2021.2.17f1, 2022.1.0b13, 2022.2.0a7)
Not reproducible with: 3.0.2-preview.3 (2019.4.35f1, 2020.1.0a9)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
Resolution Note:
Won't fix unless there is evidence it happens on a more recent (supported) version of the package.
Resolution Note (3.0.X):
Won't fix unless there is evidence it happens on a more recent (supported) version of the package.