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0
votes
Fixed

[Android][Mobile Notifications] Dependencies aren't inserted correctly i...

Package: Mobile Notifications

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Mar 27, 2020

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Version/s: 1.1.0-preview

Repro steps:1. Open attached project2. Export a gradle project3. Open build.gradle Actual: "implementation "com.facebook.android:fac... Read more

0
votes
Fixed

Console window doesn't scroll down automatically when initial/first fram...

IMGUI

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Apr 25, 2020

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Version/s: 2018.4, 2019.3.11f1, 2020.2

Reproduction steps:1. Open attached project "ConsoleScroll.zip" and scene "SampleScene"2. Enter Play Mode3. Observe console Expected... Read more

2
votes
Fixed

AudioSource PlayScheduled plays sound at random intervals with random va...

Audio

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Apr 27, 2020

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Version/s: 2019.1.0a13, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "AudioSource-PlayScheduled-BugReport.zip" and scene "SampleScene"2. Make sure to lower the... Read more

0
votes
Fixed

Non-child Sub Emitter particles move / shift / teleport when modifying t...

Visual Effects - Legacy

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Mar 25, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce:1. Open attached project "SubEmittersAndPlayOnAwake.zip" and scene "SampleScene"2. In Hierarchy, select "Particle S... Read more

0
votes
Fixed

Unity Editor exits fullscreen mode when Layout is changed

Window management

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Apr 01, 2020

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Version/s: 2018.4.16f1, 2018.4.20f1, 2020.2

How to reproduce:1. Open "1232706" project2. Make sure you have Unity Editor maximized3. Go to Window -> Layouts and select any L... Read more

0
votes
Won't Fix

[HDRP] ArgumentNullException and NullReferenceException errors are throw...

Package: Scriptable Render Pipeline HD

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Apr 27, 2020

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Version/s: 9.0.0, 8.1.0, 8.0.1

-ArgumentNullException and NullReferenceException errors are thrown on removing Camera Component from its preset asset.-MissingRefer... Read more

0
votes
By Design

[HDRP] Game view window become lit when mouse over and out on the game v...

Package: Scriptable Render Pipeline HD

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Apr 27, 2020

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Version/s: 9.0.0, 8.1.0.

-Game view window becomes lit/Auto Exposure effects when mouse over and out on the game view after setting Camera Background Type to... Read more

0
votes
Fixed

[VFX Graph] Debug modes are able to overwrite the capacity on locked ass...

Package: Visual Effect Graph

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Apr 27, 2020

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Version/s: 9.0.0, 8.1.0, 8.0.1.

Simple Particle System and Swarm Particle System can not be used again once its capacity set to 0 in Efficiency debug mode when you ... Read more

0
votes
Fixed

[URP] "Volume Override" window doesn't disappear when clicked on the oth...

Package: Scriptable Render Pipeline Universal

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Apr 27, 2020

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Version/s: 2020.1.0a22, 2020.1.0b8, 2020.2

In the Post-process Volume gameobject when A property is tried to override by selecting "Add Override" button in the inspector tab, ... Read more

0
votes
Fixed

[HDRP][macOS] Unity crashes when changing Device to Use setting from Aut...

MacOS

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Apr 27, 2020

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Version/s: 2019.1.5f1, 2019.3, 2019.3.12f1, 2020.1, 2020.2

To reproduce: 1. Open Unity and create an HDRP New Project2. Open Unity > Preferences...3. Go to General tab4. In Device to Use f... Read more

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