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0
votes
Fixed

Running standalone DX12 build crashes

Graphics - General

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Apr 23, 2015

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Version/s: 5.0.0f1

1. File->Build & Run.2. Crash. Reproduced: 5.1.0b4 Read more

0
votes
Fixed

[Standard] Legacy Shaders/VertexLit emissive color is not transfered to ...

Shaders

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Apr 23, 2015

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Version/s: 5.1.0b3

1. Select material "New Material".2. Change shader to "Standard".3. Notice that emissive is not red (its blue, because I changed it ... Read more

0
votes
Fixed

NetworkAnimator only syncs animations from server to clients not the oth...

Networking

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Apr 23, 2015

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Version/s: 5.1.0b4

Reproduction steps:1. Open the attached project "Project Folder"2. Open the scene "Main"3. Build for windows (haven't tested others)... Read more

0
votes
Won't Fix

[customized hierarchy] pressing asset selector button element's icons ch...

Project Browser/Hierarchy

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Jan 31, 2015

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Version/s: 4.6.2f1

Repro gif: http://gyazo.com/0a816a620b0bd02b1b249ee4ee873520 Repro steps:1. open project "advanced-additive-scenes.zip";2. open scen... Read more

0
votes
By Design

Scroll content moves on instantiate if content size fitter is used

UI

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Apr 22, 2015

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Version/s: 5.0.0f4

1. Open attached project "repro_691590"2. Open scene "Untitled"3. Press play4. Scroll content will move twice(Debug.Log throws rect ... Read more

0
votes
Fixed

[API] Camera.aspect is a frame out of sync with the actual aspect ratio ...

Camera

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Apr 22, 2015

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Version/s: 5.1.0b3

How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene has a script attached to the camera which simply prints, ... Read more

0
votes
Fixed

[GraphicsAPIOptions] It does not switch API when you remove the top most...

Graphics - General

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Mar 29, 2015

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Version/s: 5.1.0a5

How to reproduce:1. Create a new project or open the attached one2. switch platform to Standalone3. Open Player settings -> Other... Read more

0
votes
Fixed

[IL2CPP] Building an empty scene when Slinq is present in the project ta...

IL2CPP

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Apr 06, 2015

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Version/s: 5.0.1f1

Reproduction steps:1. Open the attached project "Slinq"2. Open the scene "empty"3. Build the scene for WebGL "Slow (fast builds)"4. ... Read more

1
votes
Won't Fix

[iOS] Crash when loading a static library

iOS

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Apr 23, 2015

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Version/s: 5.0.1p1

To Reproduce: 1. Build and run the attached project (with mono or il2cpp).2. The app crashes with BAD_ACCES_EXCEPTION, when trying t... Read more

0
votes
Fixed

Incremental AssetBundle builds do not account for removed bundles if not...

Asset Loading

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Feb 13, 2015

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Version/s: 5.0.0f1

When building AssetBundles, if you remove a bundle from the project entirely, it will still appear in the manifest after an incremen... Read more

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