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0
votes
Fixed

[Terrain] MissingReferenceException thrown on creating Material under Te...

Terrain

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Apr 23, 2020

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Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a9

When A preset of a Terrain GameObject is created and a new Material is created for "Basic Terrain" from "Terrain Settings", then it ... Read more

0
votes
Fixed

[Cinemachine] Virtual camera prefab continuously updated on clicking on ...

Package: Cinemachine

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Apr 23, 2020

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Version/s: 2.6.0, 2.5.0, 2.4.0

Virtual camera prefab continuously updated on clicking on the Solo button in prefab mode. Steps to repro:1. Create a new project.2. ... Read more

0
votes
Not Reproducible

[Terrain] Documentation link is missing for New Brush under Terrain in t...

Terrain

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Apr 23, 2020

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a9

404 page loads up when opening the New Brush documentation Steps to Repro:1. Create a new Project2. Hierarchy > Create > 3D Ob... Read more

0
votes
Fixed

TMPro culls UI Text under a RectMask2D under certain circumstances

Package: TextMeshPro

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Apr 22, 2020

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Version/s: 3.0.0-preview.10

How to reproduce:1. Open attached project "2018.4_TMPro_Mask.zip" and scene "SampleScene"2. Enter Play mode3. Observe Game view4. Ex... Read more

3
votes
Fixed

Entering / leaving Play mode results in long wait times when a specific ...

2D

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Apr 22, 2020

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Version/s: 2019.1.0b10, 2019.2.0a10, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Create a new project2. Import the prefab "prefab.unitypackage"3. Drag the prefab to Hierarchy4. Enter Play mode ... Read more

2
votes
Fixed

Particles don't get culled when disabled and re-enabled out of Camera's ...

Visual Effects - Legacy

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Apr 23, 2020

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Version/s: 2017.4, 2020.1.0b5, 2020.2

How to reproduce:1. Open the user's project2. Open the "SampleScene" from Assets > Scenes3. Make sure that the Scene window is cl... Read more

0
votes
Fixed

Prefab Inspector's scrollbar position jumps when editing components

Inspector Framework

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Apr 23, 2020

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Version/s: 2020.1.0a15, 2020.2, 2020.2.0a8

How to reproduce:1. Create a new project and open it2. Create a prefab of the default cube3. Inspect it and scroll to about halfway ... Read more

0
votes
Fixed

[HDRP] Skymanager detects Procedural sky being used when its not used

Package: Scriptable Render Pipeline HD

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Apr 23, 2020

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Version/s: HDRP/staging 2020/04/23

Note:I edited Skymanager.csline 182 by removing " && logOnce" to see the error message more than once. To be sure its still ... Read more

0
votes
Fixed

[URP] Unable to remove added LightMode Tags of Filters property in "Rend...

URP Features

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Apr 23, 2020

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Version/s: 2020.1.0a23, 2020.2, 2020.2.0a9

Unable to remove added LightMode Tags of Forward Renderer "Render Object" under filters property. Steps to repro:1. Create a new URP... Read more

0
votes
Fixed

Inspector window flickers when Tag or Layer of a Prefab is changed

Scene Management

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Apr 23, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a9

When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps ... Read more

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