Search Issue Tracker
[iOS] Cyclic references are detected when building with Xcode 13.3
Reproduction steps:1. Create a new Unity Project2. Build the Project for iOS3. Build the Xcode Project twice Expected result: No err... Read more
Standalone Profiler starts to profile frames in Play Mode when reopening...
How to reproduce:1. Create a new empty project2. Open the Profiler Window Standalone (Window -> Analysis -> Profiler (Standalo... Read more
[Windows] Popup Window does not receive mouse events when hovering curso...
How to reproduce:1. Create a new empty project2. From the Scene view View Options toolbar, select the Effects button and menu (activ... Read more
UnityWorldSpaceLightDir does not work when the Directional Light has a C...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the Directional Light and the Cube in... Read more
Game View is not displayed after setting language pack in Editor
Reproduction steps:1. Open the Unity Hub and Select Installs2. Install Unity Editor and Add "日本語"(Japanese) in the Language Pack (pr... Read more
Editor Window starts to glitch when resized between two monitors
How to reproduce:1. Go into Mission Control settings on your macOS (System Preferences -> Mission Control)2. Turn off "Displays h... Read more
"SerializedObject target has been destroyed." is thrown when discarding ...
How to reproduce:1. Open the attached "case_1413306" project2. Select any SpriteLibraryAsset under "Assets -> Sprite Library" dir... Read more
GameObjectEventUnit with EmptyEventArgs calls GetHook when OnDrawGizmos/...
How to reproduce:1. Open the user attached "CustomEventTest.zip" project2. Open the "SampleScene" Scene3. Open the Console Window Ex... Read more
Changes done on Gradients with GradientUsage Attribute aren't saved when...
How to reproduce:1. Open the user's attached "GradientUsageBug" project2. Open the "SampleScene" Scene3. Select the "Bug" GameObject... Read more
Lighting changes make Console flood with "UpdateEnvironment readback buf...
How to reproduce:1. Open the user's "BugTest.zip" project2. Enter Play mode3. Observe the Console Expected result: Console doesn't p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC