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[Android] SystemInfo.graphicsMemorySize returns different value dependin...
How to reproduce:1. Open attached project "GraphicsMemorySize" (or use APK's attached and skip to the third part)2. Build&Run to... Read more
[iOS] Unity Remote 5 getting Assertion failed on expression: 'uploadDstF...
To reproduce:1. Open users attached project "ScARedyCAS-Unity.zip"2. Open "XnAR_Test.unity" scene3. Connect iOS device to your machi... Read more
[Regression] AddComponent to Prefab in AssetPostprocessor causes an Asse...
How to reproduce:1. Open the user-submitted project ("BugReport_Prefab_TestHideFlag.zip")2. In the Hierarchy Window create a cube ob... Read more
The draw call count changes after moving the mouse into Game View when a...
Repro steps:1. Open attached project "FrameDebuggerTest"2. Open scene "Sample Scene"3. Enter Play Mode4. Main Menu -> Window ->... Read more
[VFX Graph] The custom system name within the graph does not get saved
Repro steps:1. Open any VFX asset2. Rename the system (right-click within the dotted line, choose Name System)3. Save/close the asse... Read more
[Android][Vulkan] Transcoded video to H265 Crashes player
Steps to reproduce:1. Open new project2. Set up video player to output a Render Texture.3. Set Render texture on Image on UI4. Set u... Read more
[Windows] Unity Remote 5 doesn't work on iOS because the x86_64 folder i...
To reproduce: 1. Start Unity and open and create a New Project2. Connect iPhone to your machine and start Unity Remote 5 app3. Press... Read more
Pop up box content not fully inside Unity Window when first hovered over...
How to reproduce:1. Open or create Unity project, have it in full screen2. Make a Canvas3. In the Rect Transform, hover over Bluepri... Read more
Scripting docs for BlendOp.Subtract and ReverseSubtract have operations ...
Scripting docs for https://docs.unity3d.com/ScriptReference/Rendering.BlendOp.Subtract.html and https://docs.unity3d.com/ScriptRefer... Read more
[GPU PLM] Progressive lightmapper produces striped artifacts
Steps to reproduce: 1. Download Enter The Room project and open Sequence 3 scene (Assets > _Project > Scenes > ForScreensho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used