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TypeLoadException is thrown during Play Mode when different versions of ...
Steps to reproduce:1. Open the project in the attached "project_zipup.zip"2. Open Assets > Sample > Scene > ServiceTest Sce... Read more
"Saving Prefab to immutable folder is not allowed" error is thrown when ...
"Saving Prefab to immutable folder is not allowed" error is thrown when saving a Prefab in an immutable package with an XRInteractor... Read more
ExecuteMenuItem failed because there is no menu named 'GameObject/UI/But...
How to reproduce:1. Create new project2. Add IAP package3. Right click Hierarchy and select In App Purchasing>IAP Button4. Observ... Read more
Clouds do not render in URP when VR with Render Mode set to Single Pass ...
Reproduction steps:1. Open the user's attached "WeatherMaker_LatestUnity.zip" project2. Open the "DemoSceneURP" Scene3. Enter the Pl... Read more
[SRP] Volume Component has no parameters and "NullReferenceError" is thr...
How to reproduce:1. Switch the OS display language to Turkish (for windows: https://support.microsoft.com/en-us/windows/manage-displ... Read more
[iOS] Player Setting "Use on-demand resources" does not set the Xcode bu...
How to reproduce:1. Open attached project "OnDemandResources_2020_3.zip"2. Go to Build Settings (File>Build Settings) and select ... Read more
[GPU PLM] Editor crashes on RadeonRays::IntersectionApi::Delete when gen...
How to reproduce:1. Open the user's attached project2. Open the Lighting window (Window > Rendering > Lighting)3. Make sure Li... Read more
Player crashes when calling File.OpenRead and catching exception in asyn...
How to reproduce:1. Open the attached project "OpenReadCrash.zip"2. Make sure the Scripting Backend is set to IL2CPP in the Player s... Read more
[XR SDK] [URP] Editor freezes when converting assets using Render Pipeli...
Reproduction steps:1. Open the attached project ("1380759R.zip")2. Open Render Pipeline Converter (Window->Rendering)3. Select Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc