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[UI Builder] Property value type "%" changes to "px" when restarting the...
How to reproduce:1. Open the attached "1403454_Repro.zip" project2. Open the UI Builder by double-clicking "UIDoc" found in the Asse... Read more
Built-in templates thumbnails are missing in 2021.3
Steps to reproduce:1. Open Unity Hub2. Try to create a new project with 2D, 3D or 2D URP templates Expected result: Templates displa... Read more
Creating project with FPS Microgame template throws asset errors
How to reproduce:1. In Unity Hub create new FPS Microgame project2. On Editor open, check Console Expected result: No errors are thr... Read more
Animation state gets paused when Animator.CrossFade is called from New I...
How to reproduce:1. Open the user's attached project "CrossFadeBugTest.zip"2. Select the "Cube" GameObject and press Play3. Press th... Read more
Callback of the Triggers module does not return collider data for more t...
Reproduction steps:1. Open the user's attached project2. Select the "Particle System" GameObject in the Hierarchy window Expected re... Read more
Property fields have become narrower when using MaterialEditor.SetDefaul...
Reproduction steps:1. Open the attached project "Case_1405121.zip"2. In the Project window select "New Material.mat"3. Observe the f... Read more
GC.Alloc occurs when using Input from Core RP Library
How to reproduce:1. Open the user's attached project2. Open scene PATH*/Start3. Go to Window -> Analysis -> Profiler4. Enable ... Read more
Surface shaders do not correctly set unity_StereoEyeIndex when using Sin...
Steps to reproduce:1. Open the attached "StereoSurfaceShaderBug.zip" project2. Enter Play Mode and in the Game view observe that the... Read more
File could not be read error is thrown when a 16 bit .tif file is presen...
Reproduction steps:1. Open users attached project2. Observe the Console window Expected result: No errors are thrown in the consoleA... Read more
ObjectDisposedException is caught when an unused variable is declared in...
Reproduction steps:1. Open users attached project2. Go to File > Build Settings and press Build And Run3. Press the button in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
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- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class